// ***************** COPYRIGHT (c) 2006 STEFAN WANER ******************
// *********************** ALL RIGHTS RESERVED ************************



// ***  IT ALSO REMAINS TO DO THE TOPMATTER


// Globals
// window.onerror = myErrorTrap;
var e = 2.718281828459045;
var pi = 3.141592653589793;
var epsilon = .000000000001;
var canvas, ctx; // for excanvas

var canvasWidth = 400;
var canvasHeight = 400;

var theColor = 0; // the color of a pixel
var numColors = 7;
var lineColor = new Array();
	lineColor[0] = 	"red";
	lineColor[1] = 	"blue";
	lineColor[2] = 	"purple";
	lineColor[3] = 	"green";
	lineColor[4] = 	"magenta";
	lineColor[5] = 	"grey";
	lineColor[6] = 	"orange";
	lineColor[7] = 	"yellow";
var theDigit = new Array();
var counter = 0; // for debugging
	theDigit[0] = new Image();
	theDigit[0].src = "digits/0.gif"
	theDigit[1] = new Image();
	theDigit[1].src = "digits/1.gif"; 
	theDigit[2] = new Image();
	theDigit[2].src = "digits/2.gif"; 
	theDigit[3] = new Image();
	theDigit[3].src = "digits/3.gif";
	theDigit[4] = new Image();
	theDigit[4].src = "digits/4.gif";
	theDigit[5] = new Image();
	theDigit[5].src = "digits/5.gif";
	theDigit[6] = new Image();
	theDigit[6].src = "digits/6.gif";
	theDigit[7] = new Image();
	theDigit[7].src = "digits/7.gif";
	theDigit[8] = new Image();
	theDigit[8].src = "digits/8.gif"; 
	theDigit[9] = new Image();
	theDigit[9].src = "digits/9.gif"; 
	theDigit[10] = new Image();
	theDigit[10].src = "digits/point.gif";
	theDigit[11] = new Image();
	theDigit[11].src = "digits/plus.gif";
	theDigit[12] = new Image();
	theDigit[12].src = "digits/minus.gif";
	theDigit[13] = new Image();
	theDigit[13].src = "digits/infinity.gif";
	theDigit[14] = new Image();
	theDigit[14].src = "digits/e.gif";
var digitWidth = [9, 6, 9, 8, 9, 8, 8, 9, 8, 8, 3, 9, 9, 12, 8];
var X = 0;
var x = 0;
var y = 0;
var x1 = 0;
var x2 = 0;
var y1 = 0;
var y2 = 0;
var h = 0;
var xh = 0;
var hx = 0;
var t = 0;
var th = 0;
var ht = 0;
var a = 0;
var b = 0; // end points of graph
var c = 0;
var d = 0;
var A = 0;
var p1 = 0;
var numDivisions = 400; // for each curve
var quoteMark = unescape( '%22' );
var singlequoteMark = unescape( '%27' );

var numX = canvasWidth; // picure width in pixels -- old canvas
var numY = canvasHeight;; // picture height
var infinity = 10000000000000  // 10^13;
var windowcropTally = 20; 
	// will not cut a window in half if more than this number of 
     // pixels pop out of range as a result


var theCanvas = new makeArray2(numX,numY);

var autoY = true;
var autoGridline = true;

var okToRoll = true;

var theString = "";

var theFunction = ""; // the function


var xGridLines = new Array(); // these are screen coordinates
var yGridLines = new Array();
var xGridLinesActual = new Array(); // these are actual coordinates
var yGridLinesActual = new Array();

// var lineColor = 2; // red
// var lineColorLite = lineColor + 7;

var xAxisPosition = 50; // position of axes = -1 if not visible
var yAxisPosition = 100;
var xGridStep = 10;
var yGridStep = 10;
var sigDigNumx = 2;  // for rounding of tick marks
var sigDigNumy = 2;
var xVals = new Array(); // to store the values of x for evlauator
var yVals = new Array();  // to store the functions
var tminVals = new Array(); 
var tmaxVals = new Array();

var arraysize = 0; // number of functions
var xArraysize = 0; // number of x-values in evalautor
var maxnum = 5;  // max number of functions allowed
var maxnumX = 12; // max number of x-values allowed
var theValues = new makeArray2(maxnumX, maxnum); // copy of evalauator data

var fracMode = false; // fraction mode off default
var numSigDigs = 5;  // rounding of y-values default
var maxDenom = 99999;

// *** end globals


// *** Error Handler ******
function myErrorTrap(message,url,linenumber) {
alert("A lo mejor ha ingresadao algo equivocado o tal vez bede probar una version mas viejo. Pulse 'Muestra Ejemplos' para ver ejemplos de funciones correctamente formateadas.");
return (true);
} // end of on error

// ********************

// **********Utilities to read in the functions *********
// ********************************************************************
function setUp(){
	canvas = document.getElementById("cv");
	ctx = canvas.getContext("2d");
	okToRoll = true;
	with(Math){
		//Step 1: read the inputs into an array and decide
		// how many points there are
		var thexCellName = ""; // these are strings to names x1, x2,.. 

		var theInstruction = ""; // a javascript instuction
		var doIt = 0; // a dummy variable
				
		//Step 2: Fill the y arrays with the functions 
		for (var i = 1; i <= maxnum; i++) {
			theInstruction = "yVals["+i+"] = stripSpaces(document.theFormA.y"+i+".value);"
			doIt = eval(theInstruction);

			} // i
		// Step 3: Compute how many functions there are
		arraysize = maxnum;
		for (i = 1; i <= maxnum; i++) {
			if (yVals[i] == "") {
				arraysize = i-1;
				i = maxnum}
			} // i

	} //with math
// Step 4: Read in textarea points
readInTextarea();
if ((arraysize == 0)&&(!plottingPoints)) {alert("Debe ingresar al menos una funcion o un punto para trazar."); okToRoll = false}
} // setup


// ***********************************************************************
// ************** End of Reading-in Parametric Equations Utility ******
// ***********************************************************************


// ***********************************************************************
// ************** Evaluator Setup Routine ******
// ***********************************************************************
function setUp2() {
	okToRoll = true;
	var aaa = setUp(); // read in the functions
	fracMode = document.theFormC.fracModeButton.checked;
	if(!fracMode) {
		numSigDigs = document.theFormC.acc.value;
		if (isBad(numSigDigs)) {alert("El numero de digitos significados debe ser un numero. Lo estoy fijando a 5. Puede cambiarlo si quiere."); okToRoll = false}
	} // if not fraction mode
	// Now read in the x-values
	with(Math){
		//Step 1: read the inputs into an array and decide
		// how many points there are
		var thexCellName = ""; // these are strings to names x1, x2,.. 

		var theInstruction = ""; // a javascript instuction
		var doIt = 0; // a dummy variable
				
		//Step 2: Fill the x array with the x-values
		// Note: at this point theywill all be strings 
		for (var i = 1; i <= maxnumX; i++) {
			theInstruction = "xVals["+i+"] = stripSpaces(document.theFormC.x"+i+".value);"
			doIt = eval(theInstruction);
			} // i
		// Step 3: Compute how many functions there are
		for (i = 1; i <= maxnumX; i++) {
			if (xVals[i] == "") {
				xArraysize = i-1;
				break
				} // encountered blank
			} // i
		if (xArraysize == 0) {alert("Debe ingresar al menos un valor de x."); okToRoll = false}
// alert(xArraysize);
	} //with Math
} // end of function setUp2
// ***********************************************************************
// ************** End of Evaluator Setup Routine ******
// ***********************************************************************


// ***********************************************************************
// ************** Evaluate all Routine ******
// ***********************************************************************

function evaluateAll() {
// This evaluates all the functions in nthe table
// we have arraysize many functions and xArraysize many values of x 

var theStrg = ""; // a dummy string for parsed functions
var theInstruction = ""; // a javascript instuction
var doIt = 0; // a dummy action

// First clear the current y-values
for (var i = 1; i <= maxnum; i++) {
	for (var j = 1; j <= maxnumX; j++) {
		theInstruction = "document.theFormC.y"+i+"x"+j+".value = ''";
		doIt = eval(theInstruction)
		} // j
	} // i

// Now Compute the values
 
for (var j = 1; j <= arraysize; j++) {
	theStrg = myParse(yVals[j]);
	for (var i = 1; i <= xArraysize; i++) {
		x = myEval(xVals[i]); // in case there are inputs like "sin(3)"
		y = checkEval(theStrg);
		if (y > infinity) y = "infinity";
		else if (y < -infinity) y = "-infinity";
		if (!fracMode) theInstruction = "document.theFormC.y"+j+"x"+i+".value = roundSigDig(y,numSigDigs)";
		else theInstruction = "document.theFormC.y"+j+"x"+i+".value = toFrac(y, maxDenom)";
		doIt = eval(theInstruction);
// alert(theInstruction);
		} // end i
	} // end j
} // end of evaluateAll

// ***********************************************************************
// ************** End of Evaluate all Routine ******
// ***********************************************************************

// **************** Plot All Curves ********************

function plotAllCurves(){
// alert(a + " , " + b + " , " + c + " , " + d);
var theyString = "";
var thexMin = 0;
var thexMax = 0;
var colorNumber = 0;
for (var i = 1; i <= arraysize; i++) {

	theyString = yVals[i];
	thexMin = a;
	thexMax = b;
// alert(lineColor[colorNumber]);
	var p = drawCurve(theyString, thexMin, thexMax, lineColor[colorNumber]);
	colorNumber +=1;
	if (colorNumber == 7) lineColor = 0;   // no yellow please
	} // i
// Now write the xMin, xMax info on the page
var xMinValue = document.getElementById('xMin');
 xMinValue.innerHTML = '<b>xMin = '+roundSigDig(a, sigDigNumx) + '</b>';
var xMaxValue = document.getElementById('xMax');
 xMaxValue.innerHTML = '<b>xMax = '+ roundSigDig(b, sigDigNumx) + '</b>';
var yMinValue = document.getElementById('yMin');
 yMinValue.innerHTML = '<b>yMin = '+ roundSigDig(c, sigDigNumy) + '</b>';
var yMaxValue = document.getElementById('yMax');
 yMaxValue.innerHTML = '<b>yMax = '+ roundSigDig(d , sigDigNumy) + '</b>';

// Now plot additional points
colorNumber +=1;
for (var i = 1; i <= numPoints; i++) {
	PutX(thePlottedPoints[i][1], thePlottedPoints[i][2], lineColor[colorNumber]);

	} // i points

} // end of plot

// ******************End of Plot All Curves ***********


// ******************Draw Gridlines and Axes ***********
function drawDecorations() {
ctx.clearRect(0,0,canvasWidth, canvasHeight);
// First determine the vertical position of the x-tick marks
// and horiz position of y-tick marks
var xMarksPosition = canvasHeight-15;
if (xAxisPosition != -1) xMarksPosition = xAxisPosition + 8;
if (xMarksPosition > canvasHeight - 5) xMarksPosition -= 23;
var yMarksPosition = 5;

// *** First the x-tick marks ***
// first figure out how many significant digits to display
sigDigNumx = 2;// minimum
var mustIncrease = true;
for (var i = sigDigNumx; i <= 12; i++) { 
	sigDigNumx = i;
	if(!mustIncrease) break;
	else {
		for (var j = 1; j <= xGridLines[0]-1; j++) {
			if ((roundSigDig(xGridLinesActual[j],i) == roundSigDig(xGridLinesActual[j+1],i)) && (xGridLinesActual[j] != xGridLinesActual[j+1])) break;
			mustIncrease = false;
			} // j
		} // if mustIncrease
	} // i

// need max length of the lables first -- roughly 8.5 pts/char
var maxLength = 0;
for (var i = 1; i <= xGridLines[0]; i++) {

	var theStr = (roundSigDig(xGridLinesActual[i], sigDigNumx)).toString();
	var theLen = theStr.length*8.5;
	if(theLen > maxLength) maxLength = theLen;
	}// i
// alert(theLen);
var thexMultiple = 6666;
if (xGridStep > 0) thexMultiple  = Math.round((b-a)*theLen*1.5/(canvasWidth *xGridStep) + .5);
// alert(thexMultiple);
if (thexMultiple < 6666) {
	// now actually put in the tick marks
		var theCharPosn = 0; 
		var deltaCharPos =0;
		var skipThis = false;
	for (var i = 1; i <= xGridLines[0]; i+= thexMultiple) {
		skipThis = false;
// alert("i = " + i + " tha actual coord of the gridline is " + xGridLinesActual[i] + " and the screen coord is " + xGridLines[i]);
		if ((xGridLines[i] <= 0) || (xGridLines[i] >= canvasWidth)) skipThis = true;
		if (!skipThis) {

			var theStr = (roundSigDig(xGridLinesActual[i], sigDigNumx)).toString();
			var theLen2 = theStr.length;
			var theDig = '';
			var theCmd = '';
			theCharPosn = Math.round(-theLen2*3.5);
			if(xGridLines[i] + theCharPosn < 0) theCharPosn = 3;
			else if (xGridLines[i] + theCharPosn + maxLength > canvasWidth) theCharPosn = Math.round(-theLen2*8);
			deltaCharPos =0;
			for (var j = 0; j < theLen2; j++) {
				theCmd = 'ctx.drawImage(theDigit[';
				theDig = theStr.charAt(j);
				if (isNumberChar(theDig)) {theCmd += theDig; deltaCharPos = 9}
				else if (theDig == ".") {theCmd += "10"; deltaCharPos = 3}
				else if (theDig == "e") {theCmd += "14"; deltaCharPos = 8}
				else if (theDig == "-") {theCmd += "12"; deltaCharPos = 9}
				else if (theDig == "+") {theCmd += "11"; deltaCharPos = 9}
				else {theCmd += "13"; deltaCharPos = 8}; // should not happen
			
				theCmd += "]," + (xGridLines[i] + theCharPosn) + "," + xMarksPosition + ")";

					try
					{
 					eval(theCmd);
					}
					catch (error)
					{
 		 
					}
				theCharPosn += deltaCharPos;
				} // j
			} // if not skipThis
		} // i
	} // if thexMultiple < 6666

// *** End of the x-tick marks ***

// *** Now the y-tick marks ***
// first figure out how many significant digits to display
sigDigNumy = 2;// minimum
var mustIncrease = true;
for (var i = sigDigNumy; i <= 12; i++) { 
	sigDigNumy = i;
	if(!mustIncrease) break;
	else {
		for (var j = 1; j <= yGridLines[0]-1; j++) {
			if ((roundSigDig(yGridLinesActual[j],i) == roundSigDig(yGridLinesActual[j+1],i)) && (yGridLinesActual[j] != yGridLinesActual[j+1])) break;
			mustIncrease = false;
			} // j
		} // if mustIncrease
	} // i

var theHeight = 20; // rough height of a digit
var theyMultiple = 6666;
if (yGridStep > 0) theyMultiple  = Math.round((d-c)*theHeight*1.5/(canvasWidth *yGridStep) + .5);
// alert(theyMultiple);
if (theyMultiple < 6666) {
	// now actually put in the tick marks
		var theCharPosn = 0; 
		var deltaCharPos =0;
		var skipThis = false;
	for (var i = 1; i <= yGridLines[0]; i+= theyMultiple) {
		skipThis = false;
// alert("i = " + i + " tha actual coord of the gridline is " + yGridLinesActual[i] + " and the screen coord is " + yGridLines[i]);
		if ((yGridLines[i] <= 0) || (yGridLines[i] >= canvasHeight)) skipThis = true;
		if (!skipThis) {

			var theStr = (roundSigDig(yGridLinesActual[i], sigDigNumy)).toString();
			var theLen = theStr.length;
			var theDig = '';
			var theCmd = '';
			theCharPosn = 5;
			if (yAxisPosition != -1) {
				if (yAxisPosition <= canvasWidth/2) yMarksPosition = yAxisPosition +5;
				else yMarksPosition = yAxisPosition - 10- theLen*8.5
				}
			deltaCharPos =0;
			for (var j = 0; j < theLen; j++) {
				theCmd = 'ctx.drawImage(theDigit[';
				theDig = theStr.charAt(j);
				if (isNumberChar(theDig)) {theCmd += theDig; deltaCharPos = 9}
				else if (theDig == ".") {theCmd += "10"; deltaCharPos = 3}
				else if (theDig == "e") {theCmd += "14"; deltaCharPos = 8}
				else if (theDig == "-") {theCmd += "12"; deltaCharPos = 9}
				else if (theDig == "+") {theCmd += "11"; deltaCharPos = 9}
				else {theCmd += "13"; deltaCharPos = 8}; // should not happen
			
				theCmd += "]," + (yMarksPosition + theCharPosn) + "," + (yGridLines[i] -5) + ")";

					try
					{
 					eval(theCmd);
					}
					catch (error)
					{
 		 
					}
				theCharPosn += deltaCharPos;
				} // j
			} // if not skipThis
		} // i
	} // if theyMultiple < 6666

// *** End of the y-tick marks ***

// Next the gridlines themselves
ctx.strokeStyle = "rgb(200,200,0)"; // yellow
for (var i = 1; i <= xGridLines[0]; i++) 
		{
// alert("i = " + i + " : " + xGridLines[i] + "of " + xGridLines[0]);
		var p = xGridLines[i];
		if (p > 0) {
			ctx.beginPath();
			ctx.moveTo(xGridLines[i], canvasHeight);
			ctx.lineTo(xGridLines[i], 0);
			ctx.stroke();
			ctx.closePath();
			} // if p is positive
		} // i
// alert("here");
	for (var i = 1; i <= yGridLines[0]; i++) 
		{
		var p = yGridLines[i];
		if (p > 0) {
			ctx.beginPath();
			ctx.moveTo(0, yGridLines[i]);
			ctx.lineTo(canvasWidth, yGridLines[i]);
			ctx.stroke();
			ctx.closePath();
			} // IF P IS POSITIVE
		} // i


// Next the axes
// alert(yAxisPosition);
if (yAxisPosition != -1) {
	ctx.strokeStyle = "rgb(0,0,0)";
	ctx.beginPath();
	ctx.moveTo(yAxisPosition, canvasHeight);
	ctx.lineTo(yAxisPosition, 0);
	ctx.lineTo(yAxisPosition+3, 8);
	ctx.moveTo(yAxisPosition, 0);
	ctx.lineTo(yAxisPosition-3, 8);
	ctx.stroke();
	ctx.closePath();
	} // x axis

if (xAxisPosition != -1) {
	ctx.strokeStyle = "rgb(0,0,0)";
	ctx.beginPath();
	ctx.moveTo(0, xAxisPosition);
	ctx.lineTo(canvasWidth, xAxisPosition);
	ctx.lineTo(canvasWidth-8, xAxisPosition+3);
	ctx.moveTo(canvasWidth, xAxisPosition);
	ctx.lineTo(canvasWidth-8, xAxisPosition-3);
	ctx.stroke();
	ctx.closePath();
	} // x axis



} // drawDecorations


// ******************Enf of Draw Gridlines and Axes ***********

// *************** Utilities follow ***************************

function sesame(url,hsize,vsize){ 
// Default size is 550 x 400
        var tb="toolbar=0,directories=0,status=0,menubar=0"
        tb+=",scrollbars=1,resizable=1,"
    var tbend="width="+hsize+",height="+vsize;
    if(tbend.indexOf("<undefined>")!=-1){tbend="width=550,height=400"}
        tb+=tbend
        Win_2 = window.open("","win2",tb);
        Win_2 = window.open(url,"win2",tb);
	Win_2.focus();
    }


function stripSpaces (InString)  {
	OutString=""; 
	if (InString == "") return (OutString);
	for (Count=0; Count < InString.length; Count++)  {
		TempChar=InString.substring (Count, Count+1);
		if (TempChar!=" ")
			OutString=OutString+TempChar;
	}
	return (OutString);
}

function stripChar (InString,symbol)  {
	OutString="";
	for (Count=0; Count < InString.length; Count++)  {
		TempChar=InString.substring (Count, Count+1);
		if (TempChar!=symbol)
			OutString=OutString+TempChar;
	}
	return (OutString);
}

function replaceChar (InString,oldSymbol,newSymbol)  {
	OutString="";
	for (Count=0; Count < InString.length; Count++)  {
		TempChar=InString.substring (Count, Count+1);
		if (TempChar!=oldSymbol)
			OutString=OutString+TempChar
		else OutString=OutString+newSymbol;
	}
	return (OutString);
}


function makeArray2 (X,Y)
	{
	var count;
	this.length = X+1;
	for (var count = 1; count <= X+1; count++)
		// to allow starting at 1
		this[count] = new makeArray(Y);
	} // makeArray2

function makeArray (Y)
	{
	var count;
	this.length = Y+1;
	for (var count = 1; count <= Y+1; count++)
		this[count] = 0;
	} // makeArray


function rightString (InString, num)  {
	OutString=InString.substring (InString.length-num, InString.length);
	return (OutString);
}

function rightTrim (InString)  {
	var length = InString.length;
	OutString=InString.substring(0,length-1);
	return (OutString);
}



function checkString(InString,subString,backtrack)
// check for subString
// if backtrack = false, returns -1 if not found, and left-most location in string if found
// if backtrack = true, returns -1 if not found, and right-most location in string if found
// note that location is to the left of the substring in both cases
{
var found = -1;
var theString = InString;
var Length = theString.length;
var symbLength = subString.length;
for (var i = Length- symbLength; i >-1; i--)
	{	
	TempChar=theString.substring (i, i+ symbLength);
	if (TempChar == subString) 
			{
			found = i;
			if (backtrack) i = -1
			}
	} // i
return(found);
} // check

function replaceSubstring (InString,oldSubstring,newSubstring)  {
	OutString="";
	var sublength = oldSubstring.length;
	for (Count=0; Count < InString.length; Count++)  {
		TempStr=InString.substring (Count, Count+sublength);
		TempChar=InString.substring (Count, Count+1);
		if (TempStr!= oldSubstring)
			OutString=OutString+TempChar
		else 
			{
			OutString=OutString+ newSubstring;
			Count +=sublength-1
			}

	}
	return (OutString);
} 

function parser (InString, Sep)  {
	NumSeps=1;
	for (Count=1; Count < InString.length; Count++)  {
		if (InString.charAt(Count)==Sep)
			NumSeps++;
	}
	parse = new makeArray (NumSeps+4, "");		// my adjustments
	Start=0; Count=1; ParseMark=0;
	LoopCtrl=1;
	while (LoopCtrl==1)  {
		ParseMark = InString.indexOf(Sep, ParseMark);
		TestMark=ParseMark+0;
		if ((TestMark==0) || (TestMark==-1)){
			parse[Count]= InString.substring (Start, InString.length);
			LoopCtrl=0;
			break;
		}
		parse[Count] = InString.substring (Start, ParseMark);
		Start=ParseMark+1;
		ParseMark=Start;
		Count++;
	}
	parse[0]=Count;
	return (parse);
}

function winopen(){
// opens a window in the bottom frame
	var str = winopen.arguments[0];
	var loc = winopen.arguments[1];
	if (navigator.appName == "Microsoft Internet Explorer") this.parent.bottom.window.location = str;
	else window.open(str,loc);
} // winopen

function looksLikeANumber(theString) {
// returns true if theString looks like it can be evaluated
var result = true;
var length = theString.length;
var x = ""
var y = "1234567890-+/*. "
var yLength = y.length;
for (var i = 0; i <= length; i++)
	{ 
	x = theString.charAt(i);
		result = false;
		for (var j = 0; j <= yLength; j++) 
			{
			if (x == y.charAt(j)) {result = true; break}
			} // j
	if (result == false) return(false);
	} // i
return(result);
} // looks like a number

function shiftRight(theNumber, k) {
	if (k == 0) return (theNumber)
	else
		{
		var k2 = 1;
		var num = k;
		if (num < 0) num = -num;
		for (var i = 1; i <= num; i++)
			{
			k2 = k2*10
			}
		}
	if (k>0) 
		{return(k2*theNumber)}
	else 
		{return(theNumber/k2)}
	}


function roundSigDig(theNumber, numDigits) {
	with (Math)
		{
// alert(theNumber);
		if (isBad(theNumber)) return theNumber;
		else if (theNumber == 0) return(0);
		else if(abs(theNumber) < 0.000000000001) return(0);
// WARNING: ignores numbers less than 10^(-12)
		else
			{
			var k = floor(log(abs(theNumber))/log(10))-numDigits+1
			var k2 = shiftRight(round(shiftRight(abs(theNumber),-k)),k)
			if (theNumber > 0) return(k2);
			else return(-k2)
			} // end else
		}
} // roundSigDig



function roundSigDigUpDown(theNumber, numDigits, up) {
	with (Math)
		{
// alert(theNumber);
		if (isBad(theNumber)) return theNumber;
		else if (theNumber == 0) return(0);
		else if(abs(theNumber) < 0.000000000001) return(0);
// WARNING: ignores numbers less than 10^(-12)
		else
			{
			var k = floor(log(abs(theNumber))/log(10))-numDigits+1
			var k2 = 0;
			if (up) k2 = shiftRight(1+floor(shiftRight(abs(theNumber),-k)),k);
			else k2 = shiftRight(floor(shiftRight(abs(theNumber),-k)),k);
			if (theNumber > 0) return(k2);
			else return(-k2)
			} // end else
		}
} // roundSigDigUpDown



// ********* FUNCTION PARSER ***********
function myEval(theString)
{
return(eval(myParse(theString)))
}

function checkEval(theString) {
		try
		{
 		return(eval(theString));
		}
	catch (error)
		{
 		 return("not a number");
		}
}


// The above function requires all the following routines
function breakApart(InString) {
	// ******* Input: any string such as aaa*bbb or (aa*aa)*bbb
	// *** This Routine Retuns two pieces
	// *** bbb starts at the left-most operation *, /,  - or +
	// *** if it sees a paren, it stops after closure.

	theString = InString;
	var Length = theString.length;
	var outArray = new Array();
	outArray[1] = theString;
	outArray[2] = "";
	var parenCount = 0;
	var parenWatch = false;
	var looking = true;
	
	
	if (theString.substring (0,1) == "(")
		{
		parenCount++;
		parenWatch = true;
		looking = false;
		}
	// Look for operators
	
	for (Count=1; Count < Length; Count++)  
		{
		TempChar=theString.substring (Count, Count+1);
		if (TempChar == "(") 
			{parenCount ++;}
		else if (TempChar == ")") {parenCount = parenCount-1};

		if ((parenCount == 0) && (parenWatch == true))
			 {
			parenWatch = false;
			outArray[1] = theString.substring (0, Count+1);
			outArray[2] = theString.substring (Count+1, Length);
			}

		if (looking == true)
			{
		if ( ( (TempChar == "*") || (TempChar == "/") || (TempChar == "-")  ) || ( (TempChar == "+") || (TempChar == ')' )  )  )
				{ 
				
					{
					// alert(Count);
					looking = false;
					outArray[1] = theString.substring (0, Count);
					outArray[2] = theString.substring (Count, Length);
					// alert (outArray[1]);
					// alert(outArray[2]);
					} // end if hit one
				} 

			} // end if looking

		} // end of loop


	return (outArray);

} // end of breakApart

function isNumberChar (InString)  {
	if(InString.length!=1) 
		return (false);
	RefString="1234567890)";
	if (RefString.indexOf (InString, 0)==-1) 
		return (false);
	return (true);
}

function isCharHere (InString, RefString)  {
	if(InString.length!=1) 
		return (false);
	if (RefString.indexOf (InString, 0)==-1) 
		return (false);
	return (true);
}

function putProduct(InString) {
OutString="";
for (Count=0; Count < InString.length; Count++)  {
		TempChar=InString.substring (Count, Count+1);
		if (!isCharHere(TempChar,"xXeslcapdDuUhHtT(") || (Count == 0) )
			{OutString=OutString+TempChar}
		else 
			{
			if (isNumberChar(InString.substring(Count-1,Count)))
				{OutString=OutString+"*"+TempChar}
			else OutString=OutString+TempChar
			}
	}

	return (OutString);
}

function reverse (InString)  {
	OutString="";
	var Length = InString.length;
	for (Count=Length; Count > -1; Count--)  {
		TempChar=InString.substring (Count, Count+1);
		if (TempChar == "(") {TempChar = ")"}
		else if  (TempChar == ")") {TempChar = "("}
		OutString=OutString+TempChar;
		}
	return (OutString);
	}

function powFix2(InString) {
	// ****Replaces one "^" by "pow"

	theString = InString;
	var Length = theString.length;
	outString = theString; 
		// in case nothing happens
	
		// Look for wedge
	var looking = true;
	for (Count=0; Count < Length; Count++)  
		{
		if (looking)
			{
			TempChar=theString.substring (Count, Count+1);
			if (TempChar == "^")
				{
				looking = false;
				rightStr = theString.substring (Count+1,Length);
				leftStr = theString.substring (0,Count);
				// deal with right-hand string
				Aray = breakApart(rightStr);
				Arg2 = Aray[1];
				rightRest = Aray[2];
			
				backString = reverse(leftStr);
				Aray = breakApart(backString);
				Arg1 = reverse(Aray[1]);
				leftRest = reverse(Aray[2]);
				// now deal with some fractional exponents
				var slashIndex = Arg2.indexOf("/")
				if (slashIndex >1) {
					var theNumerator = Arg2.substring(1, slashIndex);
					var theDenominator = Arg2.substring(slashIndex+1,Arg2.length-1);
					outString = leftRest+"Math.pow(Math.pow("+Arg1+","+ theNumerator +"),1/" + theDenominator + ")" +rightRest;
					}

			
				else outString = leftRest+"Math.pow("+Arg1+","+Arg2+")"+rightRest;
				
				} // end hif hit a wedge

			} // end of looking for a wedge
		} // end of loop

// ****** testing *******
// document.Extra.diagnostics.value += outString + cr;
// ***** end testing *****

return (outString);

} // end of powFix2

function powCheck(InString) {
	// ****checks for ^
	
	theString = InString;
	var Length = theString.length;
	
	// Look for wedge
	var found = false;
	for (Count=0; Count < Length; Count++)  
		{
		TempChar=theString.substring (Count, Count+1);
		if (TempChar == "^")
			{
			found = true;
			} // end if hit a wedge
		} // end of looking for a wedge
	return(found);


} // end of powCheck

function isBad(theNum) {
if ((isNaN(theNum)) || (theNum == Infinity) || (theNum == -Infinity) || (theNum > infinity) || (theNum < -infinity)) return(true);
else return(false)
}

function myParse(expression)
{
// alert('here')
		var theString = stripSpaces(expression);		
		with (Math)
			{
		// now convert formatting from GC formatting		
		theString = putProduct(theString);
		theString = replaceSubstring(theString,"log","(1/Math.log(10))*Math.log");
		theString = replaceSubstring(theString,"ln","Math.log");
		theString = replaceSubstring(theString,"abs","Math.abs");
			while (powCheck(theString))
				{
				theString = powFix2(theString);
				// alert(theString);
				}
		theString = theString.toLowerCase();
		theString = replaceSubstring (theString,"math.","Math."); 
		// in case the user put in a math. something
// alert(theString);
			} // with Math
		theString = replaceSubstring (theString,"exp","Math.exp");
		theString = replaceSubstring (theString,"cos","Math.cos");
		theString = replaceSubstring (theString,"sin","Math.sin");
		theString = replaceSubstring (theString,"tan","Math.tan");
		theString = replaceSubstring (theString,")(",")*(");
		theString = replaceSubstring (theString,")ln",")*ln");
		theString = replaceSubstring (theString,"sqrt","Math.sqrt");
		theString = replaceSubstring (theString,"x(","x*(");
		theString = replaceSubstring (theString,")x",")*x");
		return(theString);
} // myParse
// ******** END FUNCTION PARSER **************

function toFrac(x, maxDenom) {
	if (isBad(x)) return x;
	var theFrac = new Array();
	theFrac[1] = 0;
	theFrac[2] = 0;
	var p1 = 1;
	var p2 = 0;
	var q1 = 0;	
	var q2 = 1;	
	var u =0;
	var t = 0;
	var flag = true;
	var negflag = false;
	var a = 0;
	var xIn = x; // variable for later
	var n = 0;
	var d = 0;
	var p = 0;
	var q = 0;

	if (x >10000000000) return(theFrac);
while (flag)
	{
	if (x<0) {x = -x; negflag = true; p1 = -p1}
	var intPart = Math.floor(x);
	var decimalPart = roundSigDig((x - intPart),15);

	x = decimalPart;
	a = intPart;
	
	t = a*p1 + p2;
	u = a*q1 + q2;
	if  ( (Math.abs(t) > 10000000000 ) || (u > maxDenom ) ) 
		{
			n = p1;
			d = q1;
			break;
		}

		p = t;
		q = u;
			
//		cout << "cf coeff: " << a << endl; // for debugging
//		cout << p << "/" << q << endl;	// for debugging
		
	if ( x == 0 )
		{
		n = p;
		d = q;
		break;
		}

		p2 = p1;
		p1 = p;
		q2 = q1;
		q1 = q;
		x = 1/x;
	
	} // while ( true );
	
	theFrac[1] = n;
	theFrac[2] = d;

	if (theFrac[2] == 1) return (theFrac[1].toString());
	else return (theFrac[1] + "/" + theFrac[2]);

} // toFrac




// ***********************************************
// **** Graphing Routine
// ***********************************************
var basicsRead = false;
function readBasics() {
// alert("here");
var theStrg = "";  // dummy string for evaluating functions
autoY = document.theFormB.autoYButton.checked;
autoGridline = document.theFormB.autoGridButton.checked;
// get the graph window information
	for (var k = 1; k <= 1; k++)
	{
	var aa = document.theFormB.a.value; 
// alert(aa);
	if (aa == "") { alert("No ha ingresado un numero para xMin."); okToRoll = false; break;}
//alert(aa);
	a = myEval(aa);
	if (isNaN(a) ) { alert("No ha ingresado un numero para xMin."); okToRoll = false; break;}
	var bb = document.theFormB.b.value; 
	if (bb == "") { alert("No ha ingresado un numero para xMax."); okToRoll = false; break}
	b = myEval(bb); 
	if (isNaN(b) ) { alert("No ha ingresado un numero para xMax."); okToRoll = false; break;}
	if ( (okToRoll) && (a >= b)) { alert("xMax debe ser mas grande que xMin"); okToRoll = false; break;}
	if(!autoY) {
// alert("Here autoY is off");
		var cc = document.theFormB.c.value; 
		if (cc == "") { alert("No ha ingresado un numero para yMin. (Si no, marque 'Auto'.)"); okToRoll = false; break}
		c = myEval(cc); 
		if (isNaN(c) ) { alert("No ha ingresado un numero para yMin. (Si no, marque 'Auto'.)"); okToRoll = false; break;}
		var dd = document.theFormB.d.value; 
		if (dd == "") { alert("No ha ingresado un numero para yMax. (Si no, marque 'Auto'.)"); okToRoll = false; break}
		d = myEval(dd); 
		if (isNaN(d) ) { alert("No ha ingresado un numero para yMax. (Si no, marque 'Auto'.)"); okToRoll = false; break;}
		if ( (okToRoll) && (c >= d)) { alert("yMax debe ser mas grande que yMin"); okToRoll = false; break;}
// alert(a + " , " + b + " , " + c + " , " + d);
		} // end of if autoY
	else {
		document.theFormB.c.value = ''; // cannnot have it both ways
		document.theFormB.d.value = ''; 
		// Must compute ymin and ymax here
		var deltax = (b-a)/canvasWidth;
// alert(deltax);
		var maxy = 0;
		var miny = 0;
		var firstCheck = true;
		for (var j = 1; j <= arraysize; j++) {
			theStrg = myParse(yVals[j]);
			for (var i = 0; i <= canvasWidth; i++)
				{
				x = a + i*deltax;
// alert("x = " + x);
				y  = checkEval(theStrg);
				if (!isNaN(y) &&( y < infinity) && (y > -infinity))
					{
					// alert ("y = " + y);
					if (firstCheck) 
						{
						firstCheck = false; 
						maxy = y; 
						miny = y
						}
					if (y > maxy) maxy = y;
					else if (y < miny) miny = y;
					} // end of if y is a legit number
				} // i
// alert(miny);
			} // j
	
// alert("miny = "+miny + "maxy =" + maxy);
			// Now cut down the size of the window if necessary
			// in the case of graphs shooting off to infinity
			// the teqnique is to eliminate "outliers" by cropping 
			// the window.


// *** Why don't we just compute the st deviation and crop to +- 3s
			var cutting_down = true;
			var invisible_tally = 0;
			var maxSteps = 10, steppes = 0;
			while ((cutting_down) && (steppes < maxSteps))
				{
				steppes ++;
				maxy = maxy/2;
				miny = miny/2;
				invisible_tally = 0;
				for (var j = 1; j <= arraysize; j++) {
					theStrg = myParse(yVals[j]);

					for (var i = 0; i <= numX; i++)
						{
						x = a + i*deltax;
						y  = checkEval(theStrg);
						if (!isNaN(y) &&( y < infinity) && (y > -infinity))
							{
							if ((y > maxy) || (y < miny))
								{
								invisible_tally++;
								if (invisible_tally > windowcropTally)
									{
									cutting_down = false;
									maxy = 2*maxy;
									miny = 2*miny;
									i = numX;
									break;
									} // too many invisible;
								} // if y > ymax
						} // if is a number
					} // i
				} // j
			// by the end of this cutting_down had better be false;
			} // while cutting_down
// alert("miny = "+miny + "maxy =" + maxy);

		
		if (miny == maxy) {miny  = miny-1; maxy += 1}

		// ** following two lines added for plotting points
		if (plottingPoints) {
			if (yMaxPoints > maxy) maxy = yMaxPoints;
			if (yMinPoints < miny) miny = yMinPoints;
			}
		var scalefactor = 150/(maxy - miny); 
// ************
// end of y min and ymax window coords
// ************

		c = eval(roundSigDigUpDown (miny,4, false)); // sets the globals
		d = eval(roundSigDigUpDown (maxy,4, true));
		} // end of else for autoY
// alert("c = " + c + " d = " + d);
// At this point we have the globals a, b, c, d we need
	if(!autoGridline) {
		var xk = document.theFormB.xg.value;
		if (xk == "") xGridStep = 0;
		else xGridStep = eval(xk);
		var yk = document.theFormB.yg.value;
		if (yk == "") yGridStep = 0;
		else yGridStep = eval(yk);
		} // end of if not autoGridline
	else {
		document.theFormB.xg.value = ''; 
		document.theFormB.yg.value = ''; // cannnot have it both ways.
		var pq = (b-a)/10;
		xGridStep = pq;
		pq = pq = (d-c)/10;
		yGridStep = pq;
		} // end of else for autoGridline
	} // end of single loop (k)
if (okToRoll) basicsRead = true;
} // readBasics

// ********************************************************************
// *********** Initilaize the Canvas & Set up the Axes and Gridlines ****
// ********************************************************************

function makeGraph2()
{
readBasics();
// alert(roundSigDig(.000001, 1));
if (okToRoll) {

// alert("a = "+a+"b="+b+"c="+c+"d = "+d);
// initialize the canvas



	// alert("a = "+a+"b="+b+"c="+c+"d = "+d);
	// now set up the axes & gridlines
	// gridlines first
	// setup position of gridlines
	if (xGridStep > 0) xGridLines[0] = 1+Math.round(  (b-a)/xGridStep );
	else xGridLines[0] = 0;
	if (yGridStep > 0) yGridLines[0] = 1+Math.round(  (d-c)/yGridStep );
	else yGridLines[0] = 0;
	// initialize these arrays to zero 
	for (var i = 1; i <= xGridLines[0]; i++) {xGridLines[i] = 0; xGridLinesActual[i] = a}
	for (var i = 1; i <= yGridLines[0]; i++) {yGridLines[i] = 0; yGridLinesActual[i] = d}
	var pq = 0; // just a dummy variable
	if (a*b >= 0) {
		// no y-axis appears in the interior in this case
		for (var i = 1; i <= xGridLines[0]; i++)
			{
			xGridLines[i] = Math.round( i*xGridStep*canvasWidth/(b-a)  );
			xGridLinesActual[i] = a + i*xGridStep;
// alert("i = " + i + " : " + xGridLines[i] + cr);
			} // x Grid Line Positions
		} // if a and b have the same sign
	else 
		{ // want the y-axis to be one of the gridlines
		for (var i = 1; i <= xGridLines[0]; i++)
			{
			pq = Math.round((i*xGridStep - a)*canvasWidth/(b-a));
			if ((pq <= canvasWidth) && (pq >= 0)) {
				xGridLines[i] = pq;
				xGridLinesActual[i] = i*xGridStep;
				}
			else break;
			} // loop i
		i -= 1; //overstepped i
		for (var j = 1; j <= xGridLines[0] - i; j++)
			{
			pq = Math.round((-j*xGridStep - a)*canvasWidth/(b-a));
// alert("j = " + j + "pq = " + pq);
			if ((pq <= canvasWidth) && (pq >= 0)) 
				{
				xGridLines[j+i] = pq;
				xGridLinesActual[j+i] = -j*xGridStep;
				}
			else {
				xGridLines[j+i] = 0;
				xGridLinesActual[j+i] = a;
				}
			} // loop j
		} // a and b have opposite sign

	if (c*d >= 0) {
		for (var i = 1; i <= yGridLines[0]; i++)
			{
			yGridLines[i] = Math.round( i*yGridStep*canvasHeight/(d-c)  );
			yGridLinesActual[i] = d - i*yGridStep;
			} // y Grid Line Positions
		} // if c and d have the same sign
	else {
		for (var i = 1; i <= yGridLines[0]; i++)
			{
			pq = Math.round((i*yGridStep - c)*canvasHeight/(d-c));
			if ((pq <= canvasHeight) && (pq >= 0)) {
				yGridLines[i] = canvasHeight - pq;
				yGridLinesActual[i] = i*yGridStep;
				}
			else break;
			} // loop i
		for (var j = 1; j <= yGridLines[0] - i; j++)
			{
			pq = Math.round((-j*yGridStep - c)*canvasHeight/(d-c));
// alert("j = " + j + "pq = " + pq);
			if ((pq <= canvasHeight) && (pq >= 0)) {
				yGridLines[j+i] = canvasHeight - pq;
				yGridLinesActual[j+i] = -j*yGridStep;
				}
			else {
				yGridLines[j+i] = 0;
				yGridLinesActual[j+i] = d;
				}
			} // loop j
		} // if c and d have oppositve sign
	
	// now the axes
	if ((a <= 0) && (b >= 0)) yAxisPosition = Math.round((-a)*canvasWidth/(b-a));
else yAxisPosition = -1;
	if ((c <= 0) && (d >= 0)) xAxisPosition = Math.round(d*canvasHeight/(d-c));
else xAxisPosition = -1;

// alert("here");


	} // if okToRoll
 
} // maheGraph2



// ************** GRAPH in EXCANVAS *************



function refreshGraph()  {
// nothing here
} // End of refreshGraph



// ************** DISPLAY GRAPH *************
// For old browsers
function displayTheGraph()  {
// puts up the graph in the appropriate window, and extra things as needed

	// *** Open a window
	var tb="toolbar=0,directories=0,status=0,menubar=0"
	tb+=",scrollbars=1,resizable=1,"
	var tbend="width=350,height=300"
	tb+=tbend
	Win_1 = window.open("","win1",tb);
	Win_1.document.open();
	// ** Window is opened

var theString  = '<html><title>Your Graph</title><body bgcolor = "FFFFFF"><p><center><table><tr>'
theString += '<td></td><td align = center>' + roundSigDig(d,4) + '</td></tr><tr><td valign = center>'+ roundSigDig(a,4)+'</td><td>';

theString += '<table border = 1><tr><td>';
theString += formatGraph2();			// the actual graph
theString += '</td></tr></table>';
theString += '</td><td valign = center>' + roundSigDig(b,4) + '</td></tr><tr><td><td align = center>' + roundSigDig(c,4) + '</td></tr></table></center></body></html>';
Win_1.document.write(theString);
Win_1.document.close();
Win_1.focus();

} // displayTheGraph
// ********** END DISPLAY GRAPH *************


// ************** FORMAT GRAPH *************
// Requires the following global variables:
// 1. theCanvas = the matrix of pixels -- entries are the colors 0-numCols
// 2. numX, numY, the dimensions of the canvas
// 3. theDot: an array of pixel images (gif) -- little swaths of color
// Returns the html for the actual graph

function formatGraph2() {
var theString = "";
var repeats = new Array(); // this contains a list of different rows in theCanvas
var theRow1 = new makeArray(numY);
repeats[1] = 1; // first row
var numRepeats = 1; 
var oldVal = 0;
var newVal = 0;
var theLength = 0;
var theHeight = 0;
for (var k = 1; k <= numY; k++) theRow1[k] = theCanvas[k][1];

for (var i = 1; i <= numY; i++)
	{
// if (i == 100) alert('Here i = ' + i);
	for (var j = i+1; j <= numY; j++)
		{
// if (j == 100) alert('Here j = ' + j);
		for (var k = 1; k <= numX; k++)
			{
// if (k == 100) alert('Here k = ' + k);
			if (theRow1[k] != theCanvas[k][j])
				{
				numRepeats++;
				repeats[numRepeats] = j;
				for (var p = 1; p <= numY; p++) theRow1[p] = theCanvas[p][j]; 
				i = j-1;
				k = numX;
				j = numY;
				} // if
			} // k
		} // j

	} // i
repeats[numRepeats+1] = numY+1; // for last line height
// var theTestString = '';
// for (var i = 1; i <= numRepeats; i++) theTestString += "," + repeats[i];
// document.theForm.output.value += theTestString;
// alert("here. numRepeats = " + numRepeats );
var theRow = 1;
for (var i = 1; i <= numRepeats; i++)
	{ 
	theLength = 1;
	theRow = repeats[i];
	theHeight = repeats[i+1] - repeats[i];
	oldVal = theCanvas[1][theRow];
	for (var j = 2; j <= numX; j++)
		{
		 if ((j == numX)  && ( theCanvas[j][theRow] != oldVal) )
			{
			var LL = theLength-1;
			theString += '<img src = "' + theDot[oldVal].src + '" width = ' + LL + ' height = ' + theHeight + '>'
			theString += '<img src = "' + theDot[theCanvas[j][theRow]].src + '" width = 1 height = ' + theHeight + '>'
			
			} // change on last pixel

		else if(( theCanvas[j][theRow] != oldVal) || (j == numX))
			{
			// saw a change
// alert(i);
// alert(j);
			// make a string of the right length
			theString += '<img src = "' + theDot[oldVal].src + '" width = ' + theLength + ' height = ' + theHeight + '>'
			oldVal = theCanvas[j][theRow];
			theLength = 0;
			} 
		theLength++;
		} // j
	theString += '<br>';
	} // i

return(theString);
} // formatGraph
// ********** END FORMAT GRAPH *************



// ************** SEGMENT *************
// creates a clipped segment in the window
// note that the segment is automatically clipped by excanvas 
// so there is no work for us here
function segment(x1,y1,x2,y2, col) {
// do some clipping for Windoze
var xMin = a;
var xMax = b;
var yMin = c;
var yMax = d;
var noGo = false;
if ((y1 > yMax) && (y2 > yMax)) noGo = true;
else if ((y1 < yMin) && (y2 < yMin)) noGo = true;
if (!noGo) {
	if (col == "magenta") {colr = 200; colg = 0; colb = 100}
	else if (col == "yellow")  {colr = 200; colg = 200; colb = 0}
	else if (col == "black")  {colr = 0; colg = 0; colb = 0}
	else if (col == "blue")  {colr = 0; colg = 0; colb = 255}
	else if (col == "red")  {colr = 255; colg = 0; colb = 0}
	else if (col == "green")  {colr = 0; colg = 255; colb = 0}
	else if (col == "aqua")  {colr = 0; colg = 200; colb = 200}
	else if (col == "purple")  {colr = 200; colg = 0; colb = 250}
	else if (col == "grey")  {colr = 100; colg = 100; colb = 100}
	else if (col == "pink")  {colr = 125; colg = 0; colb = 0}
	else if (col == "orange")  {colr = 255; colg = 125; colb = 0}
	else {colr = 0; colg = 0; colb = 0} // black default

 
// alert(a + " , " + b + " , " + c + " , " + d);
	var x1bar = Math.round(canvasWidth*(x1-xMin)/(xMax-xMin) );
	var x2bar = Math.round(canvasWidth*(x2-xMin)/(xMax-xMin) );
	var y1bar = Math.round(canvasHeight*(yMax-y1)/(yMax-yMin) );
	var y2bar = Math.round(canvasHeight*(yMax-y2)/(yMax-yMin) );
	var style = ["rgb(",colr, ",", colg, ",", colb, ")"].join("");
	ctx.strokeStyle = style;

	ctx.beginPath();
	ctx.moveTo(x1bar, y1bar);
	ctx.lineTo(x2bar, y2bar);
	ctx.stroke();
	ctx.closePath();
	}// if not noGo

} // segment


// **************** DRAWCURVE ******************************
// *** Draws a graph of a given funtion

function drawCurve(theyString, thexMin, thexMax, theCurveColor) {
// alert(a + " , " + b + " , " + c + " , " + d);
// alert("at DrawCurve; theyString = " + theyString + " thexMin = "+ thexMin + " thexMax = "+ thexMax + " theCurveColor = " + theCurveColor);
// Draws curve using function segment(x1,y1,x2,y2, theCurveColor) repeatedly
// a and b are Xmin and Xmax respectively
okToRoll = true;
var theStrg = myParse(theyString);
if (thexMax <= thexMin) {alert("Xmax debe ser mas grande que Xmin. Corrija esto y pruebe de nuevo."); okToRoll = false}
if (okToRoll) {
			// Search for a place to start the graph 
			// (in case initial y-coords are undefined or infinite.) 
			var deltax = (thexMax - thexMin)/numDivisions;
// alert(deltax);
// deltax = .25; // testing
			x1 = thexMin;
			x = x1;
			y1 = checkEval(theStrg);
// alert(y1);
// alert("x1 = " + x1 + "y1 = "+ y1 + (y1 > infinity));
			if ((isNaN(y1)) || (y1 == Infinity) || (y1 == -Infinity)) {
// alert("**HERE**")
				for (var k = thexMin; k <= thexMax; k+=deltax) {
					x = k;
					x1 = k;
					y1 = checkEval(theStrg);
// if (k == thexMin) alert(theStrg + " " + y1);
					if(!isBad(y1)) break;
					} // end count
// alert(x1);
				if (k >= thexMax) {alert("Y no esta definida para su rango de X."); okToRoll = false}
				if (y1 > infinity) y1 = infinity;
				else if (y1 < -infinity) y1 = -infinity;
				} // y1 is not a number
			

			} // if OKtoRoll

if (okToRoll) {
		// now plot the points

// alert(x);	

		var thecount = 0; /// testing
		var startingX = x + deltax;
		for (var k = startingX; k <= thexMax; k+=deltax) {
			thecount++;
// if (thecount == 35) alert("thcount = " + thecount + "k = "+k);
// if (thecount == 41) alert("thcount = " + thecount + "k = "+k);
			x2 = k;
			x = x2;
			y2 = checkEval(theStrg);
			if (!isNaN(y2)) {
				if (y2 > infinity) y2 = infinity;
				else if (y2 < -infinity) y2 = -infinity; 
// alert(x1 + "," + y1 + "," + x2 + "," + y2);
				var p = segment(x1,y1,x2,y2,theCurveColor);
				x1 = x2;
				y1 = y2;
				} // If second point is defined
			else {
				for (var p = x2+deltax; p <= thexMax; p+=deltax) {
					x = p;
					y1 = checkEval(theStrg);
					if(!isBad(y1)) break;
					} // end count
				k = p; // reset k further along the loop
				x1 = p;  // y1 is already what it is supposed to be
				} // second point was undefined
				
			
if(thecount >= numDivisions + 2) k = thexMax+1;
			} // k
// alert("k over");
	} // if okToRoll
} // function drawCurve


// ************** various miscellaneous routines *************

function rememberValues() {
if (document.theFormC.y1x1.value != "") {
	var theInstruction = ""; // a javascript instuction
	var doIt = 0; // a dummy variable
	for (var i = 1; i <= maxnumX; i++) {
		for (var j = 0; j <= maxnum; j++) {
		if (j > 0) theInstruction = " theValues[i][j] = document.theFormC.y"+j+"x"+i+".value";
		else theInstruction = " theValues[i][j] = document.theFormC.x"+i+".value";
		doIt = eval(theInstruction);
		} // j
	} // i
} // IF THERE IS SOMETHING IN THE FIRST CELL
} // remember values

function bringBackValues() {
	if (document.theFormC.y1x1.value == "") {
		var theInstruction = ""; // a javascript instuction
		var doIt = 0; // a dummy variable
		for (var i = 1; i <= maxnumX; i++) {
			for (var j = 0; j <= maxnum; j++) {
			if (j > 0) theInstruction = " document.theFormC.y"+j+"x"+i+".value = theValues[i][j]";
			else theInstruction = " document.theFormC.x"+i+".value = theValues[i][j]";
			doIt = eval(theInstruction);
			} // j
		} // i
	} // if there is nothing in the first cell
} // remember values


// ********* Added Routines and globals for Plotting Points
var plottingPoints = false;
var tab = unescape( "%09" );	
var cr = unescape( "%0D" );	
var lf = unescape( "%0A" );
var semicolon = unescape( '%3B' );
var comma = ",";
var textareaText = '';
var maxNumPoints = 100; 
var numPoints = 0;
var thePlottedPoints = new makeArray2(maxNumPoints,2);
var yMaxPoints = 0;
var yMinPoints = 0;
var xHeight = 5; // height of the plotted Xs

function rememberValuesPoints() {
if (stripSpaces(document.theFormP.thePoints.value) != '')
textareaText = document.theFormP.thePoints.value;
} // remember values

function restoreValuesPoints() {
if (stripSpaces(document.theFormP.thePoints.value) == '')
document.theFormP.thePoints.value = textareaText;
} // restore values

function readInTextarea() {
// reads in points and calculates maximum and minimum y coords 
var theString = document.theFormP.thePoints.value;
theString = stripSpaces(theString);
theString = replaceChar(theString,comma,tab);
theString = replaceChar(theString,semicolon,cr);
theString = replaceChar(theString,lf,cr);
// now get rid of strings of more than one tab and one cr's in a row
var doubletab = true; var doublecr = true;
while ( (doubletab) || (doublecr) )
	{
	if (checkString(theString,tab+tab,false) == -1) doubletab = false;
	else theString = replaceSubstring(theString,tab+tab,tab);
	if (checkString(theString,cr+cr,false) == -1) doublecr = false;
	else theString = replaceSubstring(theString,cr+cr,cr);
	} // while
theString = replaceSubstring(theString,tab+cr,cr); // get rid of tab + crs
var xyPoints = parser(theString,cr);
var thePoint = new Array;
numPoints = xyPoints[0];
if (theString.indexOf(tab) == -1) numPoints = 0; 
if (numPoints > 0) {
	plottingPoints = true;
	for (var i = 1; i <= numPoints; i++) {
		thePoint = parser(xyPoints[i], tab);
		thePlottedPoints[i][1] = parseFloat(thePoint[1]);
		thePlottedPoints[i][2] = parseFloat(thePoint[2]);
		} // i

	// now compute y max and min for these
	yMaxPoints = thePlottedPoints[1][2];
	yMinPoints = yMaxPoints;
	for (var i = 1; i <= numPoints; i++) {
		try
			{
 			if (thePlottedPoints[i][2] > yMaxPoints) yMaxPoints = thePlottedPoints[i][2];
			else if (thePlottedPoints[i][2] < yMinPoints) yMinPoints = thePlottedPoints[i][2];
			}
			catch (error)
			{ 
			}
		} // i
//	alert("numPOints = " + numPoints + "  ; yMax = " + yMaxPoints + "  ; yMin = "+ yMinPoints);
	// now scale up a bit so that not on the edge
	yMinPoints -= .1*Math.abs(yMinPoints);
	yMaxPoints += .1*Math.abs(yMaxPoints);

	} // if more than 0 points
else plottingPoints = false;
} // readInTextarea

function PutX(x1,y1, col) {
var xMin = a;
var xMax = b;
var yMin = c;
var yMax = d;
if (col == "magenta") {colr = 200; colg = 0; colb = 100}
else if (col == "yellow")  {colr = 200; colg = 200; colb = 0}
else if (col == "black")  {colr = 0; colg = 0; colb = 0}
else if (col == "blue")  {colr = 0; colg = 0; colb = 255}
else if (col == "red")  {colr = 255; colg = 0; colb = 0}
else if (col == "green")  {colr = 0; colg = 255; colb = 0}
else if (col == "aqua")  {colr = 0; colg = 200; colb = 200}
else if (col == "purple")  {colr = 200; colg = 0; colb = 250}
else if (col == "grey")  {colr = 100; colg = 100; colb = 100}
else if (col == "pink")  {colr = 125; colg = 0; colb = 0}
else if (col == "orange")  {colr = 255; colg = 125; colb = 0}
else {colr = 0; colg = 0; colb = 0} // black default
var x1bar = Math.round(canvasWidth*(x1-xMin)/(xMax-xMin) );
var y1bar = Math.round(canvasHeight*(yMax-y1)/(yMax-yMin) );
// alert(xMin);
var style = ["rgb(",colr, ",", colg, ",", colb, ")"].join("");
ctx.strokeStyle = style;
ctx.beginPath();

ctx.moveTo(x1bar-xHeight, y1bar-xHeight);
ctx.lineTo(x1bar+xHeight, y1bar+xHeight);
ctx.stroke();
ctx.closePath();
ctx.beginPath();
ctx.moveTo(x1bar+xHeight, y1bar-xHeight);
ctx.lineTo(x1bar-xHeight, y1bar+xHeight);
ctx.stroke();
ctx.closePath();

} // putX

// detecting mouse coordinatges on the canvas



function getElementPosition(elemID){
var offsetTrail = document.getElementById(elemID);
var offsetLeft = 0;
var offsetTop = 0;
while (offsetTrail){
offsetLeft += offsetTrail.offsetLeft;
offsetTop += offsetTrail.offsetTop;
offsetTrail = offsetTrail.offsetParent;
}
if (navigator.userAgent.indexOf('Mac') != -1 && typeof document.body.leftMargin != 'undefined'){
offsetLeft += document.body.leftMargin;
offsetTop += document.body.topMargin;
}
return {left:offsetLeft,top:offsetTop};
}


function alertCoord(e) {
if(basicsRead) {
	var canvPos = getElementPosition('cv');
	var xActual = "", yActual = "";
	  if( !e ) {
	    if( window.event ) {
	      //Internet Explorer
	      e = window.event;
	    } else {
	      //total failure, we have no way of referencing the event
	      return;
	    }
	  }
	  if( typeof( e.pageX ) == 'number' ) {
	    //most browsers
	    var xcoord = e.pageX;
	    var ycoord = e.pageY;
	  } else if( typeof( e.clientX ) == 'number' ) {
	    //Internet Explorer and older browsers
	    //other browsers provide this, but follow the pageX/Y branch
	    var xcoord = e.clientX;
	    var ycoord = e.clientY;
	    var badOldBrowser = ( window.navigator.userAgent.indexOf( 'Opera' ) + 1 ) ||
	     ( window.ScriptEngine && ScriptEngine().indexOf( 'InScript' ) + 1 ) ||
	     ( navigator.vendor == 'KDE' );
	    if( !badOldBrowser ) {
	      if( document.body && ( document.body.scrollLeft || document.body.scrollTop ) ) {
	        //IE 4, 5 & 6 (in non-standards compliant mode)
	        xcoord += document.body.scrollLeft;
	        ycoord += document.body.scrollTop;
	      } else if( document.documentElement && ( document.documentElement.scrollLeft 	|| document.documentElement.scrollTop ) ) {
	        //IE 6 (in standards compliant mode)
	        xcoord += document.documentElement.scrollLeft;
	        ycoord += document.documentElement.scrollTop;
	      }
	    }
	  } else {
	    //total failure, we have no way of obtaining the mouse coordinates
	    return;
	  }
	xcoord -= canvPos.left;
	ycoord -= canvPos.top;
	// window.alert('Mouse coordinates are ('+xcoord+','+ycoord+')');
	// now get actual coordinates
	xActual = roundSigDig(a + xcoord*(b-a)/canvasWidth,4);
	yActual = roundSigDig((canvasWidth-ycoord)*(d-c)/canvasWidth + c, 4);
	document.getElementById("traceCoords").innerHTML =  '('+ xActual +', '+ yActual +')'
	} // if basicsRead
} // alertCoord


